A DISRUPTIVE RETAIL TECHNOLOGY
introducing the world to
'360 ANIMATED BROWSERS'
Move your Mouse or Phone around to view in 360
FOREVER CHANGING ONLINE SHOPPING & ENTERTAINMENT
THE METS shopping malls will forever change the way young people shop and browse online. The days of looking over hundreds of search engine results in a boring, wordy, page by page format, when you are trying to browse for new products or things to do will soon be over.
GOODBYE SEARCH ENGINES & WEB BROWSERS
HELLO 360 ANIMATED BROWSERS
Online shopping utilizing existing search engines & web browsers is presently not very conducive for young browsers. Sure you can browse through the hundreds of pages of boring words & descriptions search engines return to you, however you don’t get presented with any real impulse buying or browsing opportunities, nor entertainment options.
THE METS 360AB will dramatically change forever the concepts and methodologies of online shopping experiences, by bringing together an entirely new exciting 3D animated shopping mall, with a fantastic out of this world theme park, which will rival and surpass in the number of attractions and rides, all existing virtual and bricks and mortar theme parks. .
ADVANTAGES OVER THE METAVERSE
In 2022, THE METS has many advantages over the Metaverse. Its single biggest advantage is that users can access THE METS and gain full functionality in 360, utilizing just their mid-range smart phones. This is because THE METS is a PRE-RENDERED App. Complex VR Games and the metaverse rely on the user have an extremely powerful PC with very high powered graphics cards which are capable of rendering scenes in real time.
There are estimated to presently be 6.6 billion smartphone users globally, with another 300 million new users being added each year. This means THE METS will be available to 84% of the worlds’ population. On the other hand if we had constructed THE METS within the Metaverse, only those people who own standalone VR headsets or powerful PC's would be able to access it. And there are estimated only to be 170 million users worldwide, which would limit potential users of THE METS to 2.1% of the world’s population.
Another key advantage of THE METS is that users who do enter THE METS with a VR headset, will be able to enter various shop fronts that will hyperlink them to various Metaverse worlds. Hence within
THE METS you are not limited to accessing just one Metaverse world, rather you will be able to enter scores of meta worlds along the walkways of THE METS.
THE METS will grow to become an enormous virtual shopping mall with global reach. Hence foot traffic through the mall is critically important to shop lessees. THE METS 360AB has the potential to be utilized by billions more shoppers than any Metaverse platform, while still presenting itself as the best possible option for those who want to experience all the different Metaverse worlds and experiences.
THE METS has been developed, adhering to a strict set of commercially sound business strategies and practices. Hence in light of the vast difference in the audience sizes and growth there could be no other commercially sound strategy for an online shopping mall, other than to construct THE METS as a 4K 360, 3D animated browser.
Each year more than 100 million people will download
360 ANIMATED BROWSER
THE METS MALLS
As well as its premier global mall, THE METS will be establishing online shopping malls in all other major countries .
Each METS shopping mall in all countries, will have an extremely wide range of retail, franchise and service outlets, cinemas, arcades, crypto exchanges, traditional banks, NFT sales, specialty shops, conference facilities, hotel, flight & travel agents, booking agencies, influencers, information booths, galleries, academies & schools, university enrolment centers, new car & bike showrooms, solar systems, online shop designers & creators, web designers, affiliate marketers, drop-shippers, sole traders, etc, etc for visitor to browse through.
Every National Mall will also have multiple access points to
THE METS THEME & WILDLIFE PARKS
CHANGING THE PUBLIC PERCEPTION OF
A vast majority of the general public view crypto currencies as erroneous virtual currencies, created for young speculators and gamblers. This misconception is of course a result of the fact that 99% of the advertising and publicity regards crypto currencies is about huge speculative gains and losses traders make.
THE METS will quickly change this misconception, as normal everyday shoppers enjoy the benefits of shopping online utilizing both crypto & traditional currencies to purchase their everyday needs.
FAMILY THEME PARK
A very immersive 360 VR, Virtual Theme Park will have wide appeal and consequently attract a huge global audience to THE METS, with little to no existing competition.
Furthermore a Theme Park constantly adds new rides, tours, theatres, shows and kiosks each month, making it a very attractive proposition for annual subscribers who demand new challenges and entertainment from their VR Games each month.
THE METS Family Theme Park named VIRTASIA, will be accessible from all METS Malls across the globe, and will be themed around the characters, scenes, stories, merchandise and general concepts & themes of Virtasian Tales video series.